![]() In both cases, HW-accelerated encoding can be set up. You can either use the VideoEncoder class directly, or you can "meet it" in the video recorder plugin in Ignition Gazebo. This tutorial will show how to configure the encoder for HW acceleration and will present ready-made commandlines for some typical use-cases. By default, only software encoders are used. I'm thinking of just recording H.264 from now on and converting to H.When recording video using the ignition::common::VideoEncoder class, you can opt-in to use hardware (HW) acceleration for the encoding process. The 1080P60 is just what the game is set as.Īs I said all other settings are the same between the two except for the encoder. So I am curious.what is the true difference between H.264 and H.265? Is H.264 better because it uses more bitrate? Is H.264 less stressful on the GPU?Īll of my video recording are done 4K60. ![]() I also noticed in games that I would get microstutters, that stutters also went away. I was recording ff15 on lite mode (1080P locked 60FPS) and realized fast paced scenes I would get GPU overload on my RTX 3090.Īfter some tinkering, I realized that if I kept all things the same but changed my encoder from NVENC HEVC (which I have been using from the beginning) to NVENC H.264 the GPU overload went away. So I was experiencing GPU overload during a recording session.
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